Darvas Box Lower

#region Namespaces
using System;
using System.IO;
using System.Linq;
#endregion 

namespace ScriptCode {
	/// <summary> 
	/// Indicator scripts are used for calculating a series of numerical values.
	/// 
	/// This script can be used in several ways:
	/// (1) It can be used on a chart.
	/// (2) It can be used from another script.
	/// (3) It can be used as a script column in a watchlist.
	/// </summary>
	public partial class MyIndicator : IndicatorScriptBase // NEVER CHANGE THE CLASS NAME
	{
#region Variables
		// The underlying symbol index for which to calculate the indicator script.
		private int _symbolIndex;
		// Use for holding values to mark top of box and generating next state.
		private double _boxTop = double.MinValue;
		// Use for holding values to mark bottom of box and generating next state.
		private double _boxBottom = double.MaxValue;
		// Use for holding the bar high to determinte next state.
		private double _currentBarHigh;
		// Use for holding the bar low to determinte next state.
		private double _currentBarLow;
		// The state series.
		private const int STATE = 0;
#endregion

#region OnInitialize
		/// <summary>
		/// This function accepts the user parameters for the script and is called when a new indicator instance is created. 
		/// One of the parameters accepted by it must be that of a symbol or another script that is
		/// based on a symbol (drawing, indicator, pattern or signal). This symbol will be used as the underlying symbol for the indicator.
		/// 
		/// The parameter values can be specified from the user interface (UI) or from another script, depending on usage.
		/// </summary>
		/// --------------------------------------------------------------------------------------------------
		/// PLEASE USE THE SCRIPT WIZARD (CTRL+W) TO ADD, EDIT AND REMOVE THE SCRIPT PARAMETERS
		/// --------------------------------------------------------------------------------------------------
		/// YOU MUST SET A PARAM TAG FOR EACH PARAMETER ACCEPTED BY THIS FUNCTION.
		/// ALL PARAM TAGS SHOULD BE SET IN THE 'OnInitialize' REGION, RIGHT ABOVE THE 'OnInitialize' FUNCTION.
		/// THE ORDER OF THE TAGS MUST MATCH THE ORDER OF THE ACTUAL PARAMETERS.

		/// REQUIRED ATTRIBUTES:
		/// (1) name: The exact parameter name.
		/// (2) type: The type of data to collect from the user: 
		/// Set to "Integer" when the data type is 'int'
		/// Set to "IntegerArray" when the data type is 'int[]'
		/// Set to "DateTime" when the data type is 'long'  
		/// Set to "DateTimeArray" when the data type is 'long[]'  
		/// Set to "Boolean" when the data type is 'bool'
		/// Set to "BooleanArray" when the data type is 'bool[]'
		/// Set to "Double" when the data type is 'double'
		/// Set to "DoubleArray" when the data type is 'double[]'
		/// Set to "String" when the data type is 'string'
		/// Set to "StringArray" when the data type is 'string[]'
		/// Set to "Indicator" when the data type is 'Indicator'
		/// Set to "Pattern" when the data type is 'Pattern'
		/// Set to "Signal" when the data type is 'Signal'
		/// Set to "Drawing" when the data type is 'Drawing'
		/// Set to "Symbol" when the data type is 'int' representing a symbol index.

		/// OPTIONAL ATTRIBUTES:
		/// (3) default: The default parameter value is only valid when the type is Integer, Boolean, Double, String or an API Type. 
		/// (4) min: The minimum parameter value is only valid when the type is Integer or Double.
		/// (5) max: The maximum parameter value is only valid when the type is Integer or Double.

		/// EXAMPLE: <param name="" type="" default="" min="" max="">Enter the parameter description here.</param> 
		/// --------------------------------------------------------------------------------------------------
		/// <param name="symbolIndex" type="Symbol" default="">The underlying symbol index for which to calculate the indicator script.</param>
		public void OnInitialize(int symbolIndex) {
			// Set the symbol index.
			_symbolIndex = symbolIndex;
			// Create the internal series required for the Darvas Box calculation.
			IndicatorCreateSeries(1);
		}
#endregion

#region OnBarUpdate
		/// <summary>
		/// This function is used for calculating the indicator value for the latest bar (see the Indicator functions).
		/// </summary>
		/// <returns>The indicator value for the latest bar.</returns>
		public override double OnBarUpdate() {
			// Check whether this is the first bar.
			if (IndicatorValueCount() == 0) {
				// Get the current bar high.
				_currentBarHigh = DataHigh();
				// Get the current bar low.
				_currentBarLow = DataLow();
				// Keep the current state.
				IndicatorSetSeriesValue(STATE, 0, GetNextState());
				// Return the bar close.
				return DataClose();
			}

			else {
				// Update and keep the current state between bars.
				IndicatorSetSeriesValue(STATE, 0, IndicatorGetSeriesValue(STATE, 1));

				// Get the bar high.
				_currentBarHigh = DataHigh();
				// Get the bar low.
				_currentBarLow = DataLow();

				// Check whether a buy or sell signal should be generated.
				if ((IndicatorGetSeriesValue(STATE, 0) == 5 && _currentBarHigh > _boxTop) || (IndicatorGetSeriesValue(STATE, 0) == 5 && _currentBarLow < _boxBottom))
				// Reset state back to 0.
					IndicatorSetSeriesValue(STATE, 0, 0);

				// Update the state to the next state.
				IndicatorSetSeriesValue(STATE, 0, GetNextState());
			}

			// Check whether the bottom box value hasn't yet been set.
			if (_boxBottom == double.MaxValue)
			// Return the bar close.
				return DataClose();
			else
			// Return the bottom box value.
				return _boxBottom;
		}
#endregion

#region GetNextState
		/// <summary>
		/// Use to get the next indicator state.
		/// </summary>
		/// <returns>The next indicator state.</returns>
		private int GetNextState() { 
			
			// Determine how to update the box top and box bottom values.
			switch ((int) IndicatorGetSeriesValue(STATE, 0)) {
				case 0: // Initalized or buy/sell triggered, move to state 1.
					_boxTop = _currentBarHigh;
					_boxBottom = double.MaxValue;
					return 1;
				case 1: // Check whether the high price is lower then upper band level, move to state 2.
					if (_boxTop > _currentBarHigh)
						return 2;
					else {
						_boxTop = _currentBarHigh; // Set the upper band to current bar high.
						return 1;
					}
				case 2: // Check whether the high price is lower then upper band level, move to state 3.
					if (_boxTop > _currentBarHigh) {
						_boxBottom = _currentBarLow; // Set the lower band level to current bar low.
						return 3;
					}
					else { // Else go to state 1.
						_boxTop = _currentBarHigh;
						return 1;
					}
				case 3: // Check whether the high price is lower than the upper band level and low price is greater than the lower band level, move to state 4.
					if (_boxTop > _currentBarHigh) {
						if (_boxBottom < _currentBarLow)
							return 4;
						else { // Else set lower band level to current bar low.
							_boxBottom = _currentBarLow;
							return 3;
						}
					}
					else { // Check whether the high price is not lower than upper band level, move to state 1.
						_boxTop = _currentBarHigh;
						_boxBottom = double.MaxValue;
						return 1;
					}
				case 4: // Check whether the high price is lower than upper band level and low price is greater then lower band level, move to state 5.
					if (_boxTop > _currentBarHigh) {
						if (_boxBottom < _currentBarLow)
							return 5;
						else { // Else move to state 3.
							_boxBottom = _currentBarLow;
							return 3;
						}
					}
					else { // Check whether the high price is greater than or equal to upper band move to state 1.
						_boxTop = _currentBarHigh;
						_boxBottom = double.MaxValue;
						return 1;
					}
				case 5: // Check whether in state 5 stay in state 5 until buy/sell triggers and resets state.
					return 5;
				default:
					return (int) IndicatorGetSeriesValue(STATE, 0);
			}
		}
#endregion

#region OnChartSetup
		/// <summary>
		/// This function is used for setting up the indicator on the chart and registering its pens (see the IndicatorChartRegisterPenRGB function).
		/// </summary>
		public override void OnChartSetup() {
			// Register a pen.
			IndicatorChartRegisterPenRGB(0, "Pen", new int[] { 22 ,81, 238, 255 }, C_DashStyle.SOLID, 2);
		}
#endregion

#region OnSelectPen
		/// <summary>
		/// This function is used for selecting a registered indicator pen with which to color the latest indicator value.
		/// Call the IndicatorChartRegisterPenRGB function from the OnChartSetup function in order to register an indicator pen.
		/// </summary>
		/// <returns>The indicator pen index to use for coloring the latest indicator value.</returns>
		public override byte OnSelectPen() {
			// OnSelectPen Content
			return 0;
		}
#endregion
	}
}